For Fall 2017, we are encouraging students who are interested in an extracurricular experience to look at the following list of topics. If you see something that you'd like to examine further, let us know by sending an email with the subject - "Student Research Proposal" to firstname.lastname@example.org.
1. Impact of IoT
The Internet of Things (IoT) is a system of intelligent mechanical and digital machines or objects that have the ability to receive controls and transfer status data over a network. Some areas where the impact of IoT could be beneficial to examine are:
- Sporting Stadium Experience
- Hospital Environment
- Home Health Consumption
- Construction Industry
- Real Estate Markets
- Workplace and Productivity
- Smart Cities and Government
- Consumption of Entertainment
2. Autonomous Networked Transportation Systems
Rapid progress is being made autonomous and semi-autonomous cars, trucks, trains, boats, planes, and delivery vehicles. These changes will cause radicals shifts of power in the transportation and supply chain industries. Students may wish to investigate the strategic options facing challenges and legacy players in the impacted markets.
3. Changes in Theatres and Home Entertainment
Broadband services and residential electronics are getting faster, cheaper, and more affordable. These changes are redefining our understanding of home entertainment and their associated markets. Changes within the home are driving changes to venue based entertainment markets as companies continually seek to enhance the in-person entertainment experience. Students may wish to consider how changes in one market are driving significant changes in the other markets.
4. Changing Market for Consumer Gaming Companies
The gaming market has changed significantly over time and with the advent of AR/VR, AI, big data, and IoT the rate of evolution will only accelerate. Students may wish to examine how recent advances in technology will change gaming markets, change consumption, and impact consumer electronic markets.